Fighting type in PokéSurvivor
Everything the Fighting type does in PokéSurvivor: which of the 18 types its moves punish, what shrugs them off, every Fighting move you can build around, and the legendary arena that tests it.
- 2
- moves
- 2
- evolvable
- 68
- Pokémon
- 9
- legendaries
Attacking
Playing Fighting on offence
Fighting moves deal ×1.6 damage to these types.
dual types cap at ×2.4
Fighting moves and their evolutions
2 of the game's 64 moves are {type} moves, and 2 of them can evolve.
Karate Chop
MeleeA sharp, powerful blow straight ahead.
Evolves intoClose CombatPower
Aura Sphere
ProjectileAn energy sphere that never misses.
Evolves intoFocus BlastReflexes
The kind tells you how the move is delivered, which matters as much as the type: an orbit defends your body, a beam kills one large target, a burst clears a crowd.
The Fighting rift arena
Dual-type legendaries pick one of their types at random for the arena, so Ancient Dojo is the home you will see roughly half the time when a Fighting legendary opens a rift.
- Fighting9 legendaries
Ancient Dojo
A closed dojo that forces close-quarters fighting with no room to kite.
Open the type chart →
Fighting legendaries
9 legendaries can open a Fighting rift, including the ones that only pass through this type on one half of a dual typing.
Fighting partners
59 of the 966 partners are Fighting in at least one of their types, not counting the legendaries listed above. Starters are marked, and every entry links back to the region it comes from.
#056MankeyFighting
#057PrimeapeFighting
#062PoliwrathWaterFighting
#066MachopFighting
#067MachokeFighting
#068MachampFighting
#106HitmonleeFighting
#107HitmonchanFighting
#214HeracrossBugFighting
#236TyrogueFighting
#237HitmontopFighting
#256CombuskenFireFighting
#257BlazikenFireFighting
#286BreloomGrassFighting
#296MakuhitaFighting
#297HariyamaFighting
#307MedititeFightingPsychic
#308MedichamFightingPsychic
#391MonfernoFireFighting
#392InfernapeFireFighting
#447RioluFighting
#448LucarioFightingSteel
#453CroagunkPoisonFighting
#454ToxicroakPoisonFighting
#475GalladePsychicFighting
#499PigniteFireFighting
#500EmboarFireFighting
#532TimburrFighting
#533GurdurrFighting
#534ConkeldurrFighting
#539SawkFighting
#559ScraggyDarkFighting
#560ScraftyDarkFighting
#619MienfooFighting
#620MienshaoFighting
#652ChesnaughtGrassFighting
#674PanchamFighting
#675PangoroFightingDark
#701HawluchaFightingFlying
#739CrabrawlerFighting
#740CrabominableFightingIce
#759StuffulNormalFighting
#760BewearNormalFighting
#766PassimianFighting
#783Hakamo-oDragonFighting
#784Kommo-oDragonFighting
#794BuzzwoleBugFighting
#795PheromosaBugFighting
#852ClobbopusFighting
#853GrapploctFighting
#903SneaslerFightingPoison
#914QuaquavalWaterFighting
#922PawmoElectricFighting
#923PawmotElectricFighting
#979AnnihilapeFightingGhost
#984ColmilargoGroundFighting
#988ReptaladaBugFighting
#992FerropalmasFightingElectric
#1006FerropaladínFairyFighting
966 Pokémon · Pokédex →
Related types
Types that interact with Fighting on the chart, on offence or defence, for whatever you build next.
Frequently asked questions
Is the Fighting type good in PokéSurvivor?
It has 2 moves to build around, 2 of which evolve, and it hits 5 of the 18 types for ×1.6. That is enough range to carry a run, provided you keep a second answer for anything that resists it.
What are Fighting moves super effective against?
Normal, Ice, Rock, Dark, Steel. Against a dual-type target those multipliers multiply up to the ×2.4 cap, which is the largest damage bonus the game allows.
What is Fighting weak against?
Moves of these types deal ×1.6 to Fighting Pokémon: Flying, Psychic, Fairy. At the other end, Fighting takes only ×0.6 from Bug, Rock, Dark, so those are the matchups you can ignore.
Which Fighting moves should I choose?
Karate Chop, Aura Sphere. As a rule, take one crowd-clearing move and one single-target move, then add a stat or utility slot once your damage is stable.
Which legendary guards the Fighting arena?
Ancient Dojo is the {type} rift arena, and the legendaries that can open it are Cobalion, Terrakion, Virizion, Keldeo, Marshadow, Zamazenta, Kubfu, Urshifu. A win is always worth ×10 gacha tickets.
- GuideControls on PC and phone, levelling, evolutions, builds, enemy behaviour, rifts, economy and co-op — plus the habits that extend a run.Read the guide →
- PokédexAll 966 partners with types, region, starter and legendary flags, searchable and filterable, each one linked to its type pages.Open the Pokédex →
- Legendaries & arenasThe 18 rift arenas with their terrain, and all 87 legendaries that can open them — plus a checklist to run before you step through.See the arenas →
- Moves64 moves and 59 evolutions, with the delivery kind, the effect, the card each evolution needs and what the evolved form gains.Browse moves →
Ready to try a run?
The game is free, opens in a tab and saves your progress in the cloud if you make an account. Pick a partner and see how long you last.