Electric type in PokéSurvivor
Everything the Electric type does in PokéSurvivor: which of the 18 types its moves punish, what shrugs them off, every Electric move you can build around, and the legendary arena that tests it.
- 3
- moves
- 3
- evolvable
- 64
- Pokémon
- 7
- legendaries
Attacking
Playing Electric on offence
Electric moves deal ×1.6 damage to these types.
dual types cap at ×2.4
Electric moves and their evolutions
3 of the game's 64 moves are {type} moves, and 3 of them can evolve.
Thunder Shock
ProjectileA lightning-fast bolt that pierces several enemies.
Evolves intoThunderPower
Discharge
AuraA permanent electric field around you.
Evolves intoElectric TerrainArmor
Thunderbolt
ChainA bolt that jumps from one enemy to the next.
Evolves intoZap CannonReflexes
The kind tells you how the move is delivered, which matters as much as the type: an orbit defends your body, a beam kills one large target, a burst clears a crowd.
The Electric rift arena
Dual-type legendaries pick one of their types at random for the arena, so Volt Plant is the home you will see roughly half the time when a Electric legendary opens a rift.
- Electric7 legendaries
Volt Plant
A humming power plant with electrified terrain and fast, jittery foes.
Open the type chart →
Electric legendaries
7 legendaries can open a Electric rift, including the ones that only pass through this type on one half of a dual typing.
Electric partners
57 of the 966 partners are Electric in at least one of their types, not counting the legendaries listed above. Starters are marked, and every entry links back to the region it comes from.
#025PikachuElectric
#026RaichuElectric
#081MagnemiteElectricSteel
#082MagnetonElectricSteel
#100VoltorbElectric
#101ElectrodeElectric
#125ElectabuzzElectric
#135JolteonElectric
#170ChinchouWaterElectric
#171LanturnWaterElectric
#172PichuElectric
#179MareepElectric
#180FlaaffyElectric
#181AmpharosElectric
#239ElekidElectric
#309ElectrikeElectric
#310ManectricElectric
#311PlusleElectric
#312MinunElectric
#403ShinxElectric
#404LuxioElectric
#405LuxrayElectric
#417PachirisuElectric
#462MagnezoneElectricSteel
#466ElectivireElectric
#479RotomElectricGhost
#587EmolgaElectricFlying
#595JoltikBugElectric
#596GalvantulaBugElectric
#602TynamoElectric
#603EelektrikElectric
#604EelektrossElectric
#694HelioptileElectricNormal
#695HelioliskElectricNormal
#702DedenneElectricFairy
#737CharjabugBugElectric
#738VikavoltBugElectric
#777TogedemaruElectricSteel
#796XurkitreeElectric
#835YamperElectric
#836BoltundElectric
#848ToxelElectricPoison
#849ToxtricityElectricPoison
#871PincurchinElectric
#877MorpekoElectricDark
#880DracozoltElectricDragon
#881ArctozoltElectricIce
#921PawmiElectric
#922PawmoElectricFighting
#923PawmotElectricFighting
#938TadbulbElectric
#939BelliboltElectric
#940WattrelElectricFlying
#941KilowattrelElectricFlying
#989PelarenaElectricGround
#992FerropalmasFightingElectric
#995FerropúasRockElectric
966 Pokémon · Pokédex →
Related types
Types that interact with Electric on the chart, on offence or defence, for whatever you build next.
Frequently asked questions
Is the Electric type good in PokéSurvivor?
It has 3 moves to build around, 3 of which evolve, and it hits 2 of the 18 types for ×1.6. That is enough range to carry a run, provided you keep a second answer for anything that resists it.
What are Electric moves super effective against?
Water, Flying. Against a dual-type target those multipliers multiply up to the ×2.4 cap, which is the largest damage bonus the game allows.
What is Electric weak against?
Moves of these types deal ×1.6 to Electric Pokémon: Ground. At the other end, Electric takes only ×0.6 from Electric, Flying, Steel, so those are the matchups you can ignore.
Which Electric moves should I choose?
Thunder Shock, Discharge, Thunderbolt. As a rule, take one crowd-clearing move and one single-target move, then add a stat or utility slot once your damage is stable.
Which legendary guards the Electric arena?
Volt Plant is the {type} rift arena, and the legendaries that can open it are Zapdos, Raikou, Thundurus, Zekrom, Tapu Koko, Zeraora, Regieleki. A win is always worth ×10 gacha tickets.
- GuideControls on PC and phone, levelling, evolutions, builds, enemy behaviour, rifts, economy and co-op — plus the habits that extend a run.Read the guide →
- PokédexAll 966 partners with types, region, starter and legendary flags, searchable and filterable, each one linked to its type pages.Open the Pokédex →
- Legendaries & arenasThe 18 rift arenas with their terrain, and all 87 legendaries that can open them — plus a checklist to run before you step through.See the arenas →
- Moves64 moves and 59 evolutions, with the delivery kind, the effect, the card each evolution needs and what the evolved form gains.Browse moves →
Ready to try a run?
The game is free, opens in a tab and saves your progress in the cloud if you make an account. Pick a partner and see how long you last.